Most played · Most souls go into Spirit items.

Mo & Krill Spirit build: She Mo's On My Krill Till I Burst [Annotated]

Win rate55.7%
Matches300
Hero win rate51.7%
Core cost72,000

In-game build ID: 540641 v99In Deadlock, open this hero's builds, search for this ID and import it.

Early game

#Citadel_HeroBuilds_EarlyGame
  1. Mystic Expansion

    800 souls · you will hit scorns you would've never dreamt of hitting without it, builds into greater expansion

  2. Mystic Burst

    800 souls · adds hundreds of healing to each Scorn, you can be a lot more free and agressive in lane now

  3. Sprint Boots

    800 souls · Much needed speed to rotate and roam, and early hp regen

  4. Enduring Speed

    1,600 souls · move faster in fights, rotate speed, and antislow, maybe get trophy if you know you will be carrying

  5. Cold Front

    1,600 souls · Use while burrowed to set up for your unburrow, or just use it while spinning, good to clear troops alongside a scorn (sellable)

  6. Torment Pulse

    3,200 souls · Torment is the most core core of any item mo can get, very good damage and your only way of passive damage.

  7. Healbane

    1,600 souls · good heal and good antiheal, not much more to say, higher rank you are less optional this becomes, (sellable)

  8. Warp Stone

    3,200 souls · fine alternative to fortitude now, can either use to get easier ults, run away, or reposition combo!

  9. Extra Spirit

    800 souls · did you know by technicality, burrow has x2.25 spirit scaling?-->

  10. Improved Spirit

    1,600 souls · but that assumes u hit your whole burrow tho, which is 80% the time, but is only like 40% with duration. (sellable if can proc tankbuster wi

Situational

Early Optionals
  1. Suppressor

    1,600 souls · best early item in the game because of new gun meta, get this alongside juggernaut, and if it comes to it plated

  2. Fortitude

    3,200 souls · Faster rotates+start all fights at full hp, never have to reset, CONSIDER WARPSTONE INSTEAD OF THIS IF AGAINST GUN

  3. Quicksilver Reload

    1,600 souls · Adds hundreds of healing to each Scorn, scales nicely with spirit, but optional if u want it early

  4. Rebuttal

    800 souls · burger boxing

  5. Rusted Barrel

    800 souls · ouch ouch gun ouch ouch ouch

  6. Slowing Hex

    1,600 souls · I FUCKING HATE SHIVVVV

  7. Enchanter's Emblem

    1,600 souls · 15% spirit resist is super needed, +2 regen, and a good bit of extra spirit power most of the time, sameish value to spirit lifesteal

  8. Return Fire

    1,600 souls · super good against gun heavy teams

  9. Restorative Locket

    1,600 souls · Not the best of items but an option if your having long extended fights early

  10. Trophy Collector

    1,600 souls · plenty of souls in new map, + recently nerfed just loses value on a hero that values movementspeed more

Late game

Mid to late game
  1. Tankbuster

    3,200 souls · Buy earlier or later depending on if you can proc it (165 damage, 107 spirit power)

  2. Greater Expansion

    3,200 souls · works on every single part of Mo's kit, aswell as actives like warpstone and scourge, increases healing almost as much as tankbuster

  3. Scourge

    6,400 souls · nerfed but do not let anyone tell you its bad on mo now, still gives resist and has good damage

  4. Escalating Exposure

    6,400 souls · spirit shred, makes you scale in long fights better, also pretty good spirit resist,

  5. Compress Cooldown

    1,600 souls · put on either scorn or burrow, primarily scorn

  6. Superior Cooldown

    3,200 souls · cooldown reduce is just nice to have, helps you stay more active in fights,

Late game

Uber late game/ fed
  1. Colossus

    6,400 souls · oh my god this is gen Invincibility at the push of the button, tysm fifthy for putting me on ts

  2. Transcendent Cooldown

    6,400 souls · buy this if u have atleast 3 actives, or if ur hard hard slot locked and need to spend money

  3. Arctic Blast

    6,400 souls · make sure you know wiether or not someone has indom before you combo them, use this directly before if they have it, use it right before you

  4. Spirit Burn

    6,400 souls · good damage and antiheal, combines well with escalating cuz of fire ticks, can sell healbane for it if you are slamming enemies

  5. Juggernaut

    6,400 souls · NEEDED AGAINST HEAVY GUN ENEMY TEAM WITH MERC MAG+OVERFLOW, IF STILL NOT ENOUGH GET PLATED

Take based on what u need

  1. Metal Skin

    3,200 souls · on par with bullet resilience, really up to personal preference idrk the situations that are ideal for each

  2. Dispel Magic

    3,200 souls · unstoppable but ur broke

  3. Witchmail

    6,400 souls · HOLYYYYYYYYYYYYYYY SHITTTTTTT, can actually be so fucking good, though best to buy when most of enemy team deals consecutive damage. Also bu

  4. Unstoppable

    6,400 souls · so so so sososososoososoooooo goood esp in current meta with the plethora of CC, hard to describe when to buy, but just count how much cc th

  5. Phantom Strike

    6,400 souls · Kill fliers+kill gunners, very good buy now, vindicta, mina, lash, celeste

  6. Decay

    3,200 souls · Needed anti tank item, good against shiv,abrams,billy,warden etc. Buy instead of radiant regen

  7. Spirit Resilience

    3,200 souls · AMAZING CARD, very high base spirit res, highly discourage buying other spirit res INSTEAD of this card, buy it with other cards

  8. Plated Armor

    6,400 souls · haze wraith and general gun counter

DO. NOT. USE.

  1. Duration Extender

    1,600 souls · I know this is probably very shocking to new players, or those who simply dont know, but A full explanation of why not to use Duration items

  2. Superior Duration

    3,200 souls · If your too lazy to go to his twitch, the whole spiel is that duration is just unneeded on Mo, 99% of combos dont need that extra one second

  3. Point Blank

    3,200 souls · I know you may want to try out 'GunMo' but its generally just worse than spirit in every possible way, any gun card is just statistically wo

testing

  1. Mystic Vulnerability

    1,600 souls · used instead of extra spirit as it can also proc tankbuster, teamwide damage, and gives spirit resist. Saving 6.4k and a slot without boundl

  2. Boundless Spirit

    6,400 souls · with duration, it technically has 2.88x scaling, BUT after 1.5 seconds of burrow people can freely dash out of it, so its not worth it

  3. Mystic Regeneration

    800 souls · legit ONLY for the spirit invest, sell for scourge, or skip if ur getting another spirit item

  4. Radiant Regeneration

    3,200 souls · Very good healing, best in long fights that you will be able to proc it several times, replaceable with decay if needed

  5. Spirit Strike

    800 souls · legit ONLY for the spirit invest, sell for scourge, or skip if ur getting another spirit item

Ability order

  1. 1Scorn+1
  2. 2Scorn+2
  3. 3Sand Blast+1
  4. 4Burrow+1
  5. 5Scorn+3
  6. 6Combo+1
  7. 7Burrow+2
  8. 8Burrow+3
  9. 9Burrow+4
  10. 10Combo+2
  11. 11Combo+3
  12. 12Scorn+4
  13. 13Combo+4
  14. 14Sand Blast+2
  15. 15Sand Blast+3
  16. 16Sand Blast+4

Author's notes

THE STRONGEST, PURPLEST, MOST VILE MO BUILD OUT THERE, PERFECT FOR MO'ING ALL UR ENEMIES DOWN, Hyper carry DPS MnK #Buffmo

Other Spirit builds for Mo & Krill

  • money krill · In-game build ID 63479157.0% 100 matches
  • Prenut Build 3 · In-game build ID 41138361.3% 31 matches
  • Moseph and Krilliam | Speedy Tank Build · In-game build ID 38288753.2% 62 matches
  • Rey's Tanky Ult Build · In-game build ID 17154351.0% 51 matches
  • mo krill >:) · In-game build ID 74004149.0% 49 matches

Data since September 26, 2026 · refreshed every 6 h