Gun · Most souls go into Weapon items.

Paige Gun build: M-V-Paige - 56% WR oracle 5 - Youtube Guide

Win rate59.4%
Matches32
Hero win rate56.6%
Core cost32,800

In-game build ID: 341701 v27In Deadlock, open this hero's builds, search for this ID and import it.

Situational

Skip Egg if they have crazy aggresive laners
  1. Golden Goose Egg

    800 souls · Consume @ 18-22 Minutes. Consume after getting Heroic Aura, but consider waiting if it makes sense.

  2. High-Velocity Rounds

    800 souls · You now have a gun

Situational

Vs. lane Bully and I need to keep wave pushed back
  1. Extra Charge

    800 souls · Lets you box more because you delete wave insta. Lets you melt walkers even faster, so keeps it's value

  2. Restorative Shot

    800 souls · Vs Fat Highly aggresive laners. Can't miss when they're on top of you.

I need to heal my teammate

  1. Healing Rite

    800 souls · If you need it you need it. The extra sprint speed really helps too.

Rush this

  1. Express Shot

    3,200 souls · RUSH THIS, unless you need Extra charge for Lane clear/Healing rite. The laning phase gets very scary for enemies when you get this. The cha

Order these as you see fit.

  1. Sprint Boots

    800 souls · The Out of Combat healing does not go away when you engage minions/monsters, only players.

  2. Fleetfoot

    1,600 souls · Press Crouch for more bullets. Solves a LOT of the ammo issues becuase you can just slide without stam. (Sliding does not decrease express s

  3. Enduring Speed

    1,600 souls · Sometimes Get Trophy First

  4. Trophy Collector

    1,600 souls · Your goal is 4 stacks by 18 minutes to get the souls rolling, the HP, and the sprint speed. You DO NOT want to lane babysit -specifically- b

Pop Egg after buyng Heroic. Buy Slowing with egg money

  1. Heroic Aura

    3,200 souls · Sprint Speed, Move speed, Fire rate, Bullet Rez, all things we need. ALSO IT BUFFS YOUR MINIONS/TEAM SO YOU MELT WALKERS. #support

  2. Slowing Bullets

    1,600 souls · This Item is entirely worth buying ASAP after Trophy if it will secure ganks cuz slow. Also it has flat weapon damage. Win Win win.

Situational

Sometimes Skip if your constant teamfight and can't roam Sel
  1. Extra Health

    800 souls · 1,600 cost Trophy Collector was actually a big nerf to the build, since we -always- got good stacks on it due to roam potential. We lost a l

  2. Fortitude

    3,200 souls · Bullet Lifesteal isn't real teamfight sustain until we're full build. What this does it lets us heal between skirmishes and spend more time

Situational

Sometimes skip Fury trance if you NEED a purple, or they don
  1. Split Shot

    1,600 souls · Don't rush this if you're not team fighting or if you can stall for Ricochet. It's very good, but won't secure kills as hard as Slowing Bull

  2. Weighted Shots

    3,200 souls · Debuff resist is so nice. The flat damge is also GREAT, basically half a glass cannon, for half the cost. We have the move speed to spare an

  3. Bullet Lifesteal

    1,600 souls

  4. Fury Trance

    3,200 souls · Also REALLY GOOD if they have attack speed slow

  5. Spellslinger

    6,400 souls · Active items count, pop them after we're in combat with heroes for 66% fire rate, 60% faster reload. If the enemy team is balling up a lot,

  6. Inhibitor

    6,400 souls · This is an amazing teamfight item. Reducing the entire enemy team's damage by 30% with split shot is like removing 2 players from the enemy

Consider Misc Items below around now. Usually Ricochet is st

  1. Ricochet

    6,400 souls · THE End-game teamfight item. Does insane things with Split Shot.

  2. Silencer

    6,400 souls · This is the best Spirit Rez Item you can get AND it helps your team. It's not -just- a silence, it also has 100% uptime of -25% spirit damag

  3. Leech

    6,400 souls · Good, even if you already have Fury Trance

Situational

Counters if not Fury Trance.
  1. Silence Wave

    3,200 souls · Lets you escape Billy's bashdown hell

  2. Knockdown

    3,200 souls · Slowing hex is often better than this vs. a good Mina cuz they can blink during the knockdown to avoid this.

  3. Disarming Hex

    3,200 souls · Lets you 1v1 Drifter/most Gun Carries. Also it shreds Bullet Resist, which makes you just melt that one fucker. Cooldown is SOOO short. Also

  4. Slowing Hex

    1,600 souls · Generally the best counter to high mobility characters. Buy it early and win lane hard

  5. Cursed Relic

    6,400 souls · Interupts ults, deletes one dude from the fight

Situational

Frequent Optionals I get & why (read Descriptions)
  1. Indomitable

    6,400 souls · Probably our best tank item. Fuck Lash/Mo/Wraith. Also works when you get parried...

  2. Spirit Resilience

    3,200 souls · Sometimes, you just need MORE spirit resist. This + Fury Trance ~=60% Spirit Damage Reduction

  3. Mystic Slow

    1,600 souls · Some games, I use this to TRIPLE SLOW enemies who are staying in lane. Usually we have to be up 2 walkers early -and- money has to be tight

  4. Cheat Death

    6,400 souls · Pocket dive you? Get this.

  5. Juggernaut

    6,400 souls · Get this BEFORE Bullet resillience, it's worth MORE DR and the slow resist is worth the premium of 1,600

Situational

Rare Optionals
  1. Armor Piercer

    6,400 souls · This no longer works through Metal Skin, so it's value has dropped off significantly.

  2. Magic Carpet

    6,400 souls · Replaces fleetfoot or Trophy

  3. Lucky Shot

    6,400 souls · Usually I buy Leach AND fury trance over this

  4. Spellbreaker

    6,400 souls

  5. Vampiric Burst

    6,400 souls · I don't buy this

  6. Toxic Bullets

    3,200 souls · Toxic Bullets could almost be a core item... on paper it's kinda eh, but last 5 games it's been overperforming

Ability order

  1. 1Bookwyrm+1
  2. 2Plot Armor+1
  3. 3Captivating Read+1
  4. 4Rallying Charge+1
  5. 5Bookwyrm+2
  6. 6Bookwyrm+3
  7. 7Bookwyrm+4
  8. 8Plot Armor+2
  9. 9Plot Armor+3
  10. 10Plot Armor+4
  11. 11Captivating Read+2
  12. 12Captivating Read+3
  13. 13Rallying Charge+2
  14. 14Rallying Charge+3
  15. 15Rallying Charge+4
  16. 16Captivating Read+4

Author's notes

~13 M/S in combat, 19 M/s sprinting, you melt every walker and get top objective damage. Dragon First because it counters our hard counters in lane and makes Guardians/walkers melt. Guide is only 8 minutes long on Youtube

Data since September 26, 2026 · refreshed every 6 h