
Lady Geist build & guide
Expending health to achieve devastating effects is the source of Lady Geist's power. When running low, she can drain the life out of her rivals.
Create a Lady Geist buildIs Lady Geist good right now?
Lady Geist sits in tier A (#11 of 39): a very strong pick. They win 51.8% of their matches and appear in 30.4% of them (125,523 matches on patch 2026-09-26). The patch barely moved them (51.9% before). In high ranks (Oracle+) they do worse: tier B at 49.0%.
The best-performing build right now is a spirit build: "Lady Geist - CARRY BOMB - deadlocked.gg", at 51.5% over 194 matches. If you prefer a hybrid style, "twitch.tv/oses" sits at 50.4%.
Lady Geist does especially well against Mirage, The Doorman and Paradox and struggles most against Rat King (41.6%) and Paige. Their best teammate is Rat King.
Written from match statistics; updated daily.
Once, Lady Jeanne Geist was the toast of the town. But as time passed and her beauty faded she found herself further and further from her glory days in High Society until finally she was nothing more than a frail woman in a nursing home, telling stories of a glorious past. And that’s when Oathkeeper revealed himself. A powerful spirit from another plane, Oathkeeper offered her a path to reclaim her past glories… he could restore her youth; all she had to do was drain the essence of the living to sustain herself. Geist was torn. Obviously murder was ghoulish business, and undoubtedly Oathkeeper was not an entity that could be trusted… but still, the thought of having a second chance of reliving her youth was too good to pass up. And so she concocted a plan: after making a pact with Oathkeeper she would bind and ward him, limiting his influence and pull over her. Oathkeeper would still get fed; but on her terms, not his. However, as years have turned to decades; the strength of the Ward has weakened, and Oathkeeper hungers more than he ever has in the past…
Best Lady Geist builds by win rate
398608749269Real builds published in-game, ranked by win rate over the last 14 days. When a better one appears, it takes its place automatically.
Most winning ability order
- 1
+1 - 2
+2 - 3
+1 - 4
+1 - 5
+3 - 6
+1 - 7
+4 - 8
+2 - 9
+3 - 10
+4 - 11
+2 - 12
+3 - 13
+4 - 14
+2 - 15
+3 - 16
+4
Win rate: 66.8% · 1,149 matches
Items with the highest win rate for Lady Geist
Early (< 10 min)
Sprint Boots66,368 matches · ~8 min53.8%+2.0 pp
Mystic Expansion84,842 matches · ~8 min53.5%+1.7 pp
Extra Spirit90,381 matches · ~7 min52.9%+1.0 pp
Mystic Burst103,612 matches · ~4 min52.4%+0.6 pp
Mid (10–22 min)
Mystic Vulnerability70,307 matches · ~21 min54.7%+2.9 pp
Compress Cooldown66,397 matches · ~18 min54.1%+2.2 pp
Mystic Slow2,343 matches · ~20 min54.3%+2.5 pp
Improved Spirit76,269 matches · ~17 min54.0%+2.2 pp
Late (22+ min)
Spirit Burn45,082 matches · ~33 min58.7%+6.9 pp
Witchmail6,887 matches · ~38 min58.0%+6.2 pp
Mystic Reverb38,895 matches · ~27 min57.2%+5.4 pp
Diviner's Kevlar544 matches · ~39 min59.6%+7.7 pp
Items bought late win more partly because only players who are already ahead can afford them; compare items within the same timing column.
Lady Geist counters and synergies
Strong against
Mirage9,780 matches57.5%
The Doorman11,590 matches57.3%
Paradox17,768 matches56.7%
Viscous11,442 matches56.4%
Sinclair10,664 matches56.3%
Weak against (counters)
Lady Geist's win rate in full matches against or alongside each hero, adjusted for sample size. Minimum 200 matches per pair.
Top Lady Geist builds
No builds yet for this patch. Be the first to publish one.
Abilities
Essence Bomb
Sacrifice some of your health to launch a bomb that deals damage after a brief arm time. Self damage type is Spirit and can be mitigated.
- 1 AP Cooldown: -5s
- 2 AP Damage: +50 · Radius: +2mm
- 5 AP BloodSpillDPSPercent: +30 · Toxic Mess Duration: +6s
Life Drain
Create a tether that drains enemy health over time and heals you. Target must be in line of sight and within max range to drain. You can shoot and use other abilities during the drain, but your move speed is reduced. to give health to friendly Heroes.
- 1 AP Damage Per Second: +13
- 2 AP Duration: +2.5s
- 5 AP Charges: +3 · Charge Delay: +0.1s · Damage Per Second: +0.45
Malice
Sacrifice some of your health to launch blood shards that apply a stack of Malice. Each stack slows the victim and increases the damage they take from you. The slow effect decreases over time.
- 1 AP Cooldown: -3s
- 2 AP Damage: +25.199999 · Blood Shards: +4 · SpreadAngleDegrees: +22
- 5 AP Damage Amplification: +8%
Soul Exchange
Swaps health levels with an enemy target. There is a minimum health percentage that enemies can be brought down to and a minimum amount of health received based on victims current health.
- 1 AP Cooldown: -50s
- 2 AP Silence Duration: +3s · Silence Radius: +25mm
- 5 AP Buff Duration: +8s · Spirit Resist: +50% · Fire Rate: +40% · Spirit Power: +60
Base stats
| Base stats | Scaling (per boon) | |
|---|---|---|
| Health | 880 | +51 |
| Health regen | 1 | — |
| Move speed | 6.3 m/s | — |
| Sprint speed | 2.4 m/s | — |
| Stamina | 3 | — |
Stats for patch 2026-09-26. Game data from the community Deadlock API. Data since September 26, 2026 · refreshed every 6 h