
Is Celeste good right now?
Celeste sits in tier B (#20 of 39): a solid but unremarkable pick. They win 49.1% of their matches and appear in 30.7% of them (126,602 matches on patch 2026-09-26). The patch hurt: 1.1 points less win rate than before (50.2%). In high ranks (Oracle+) they do better: tier A at 52.5%.
The best-performing build right now is a tank build: "HYPER CARRY CELESTE 3000 KM/H BUILD", at 57.1% over 35 matches. If you prefer a spirit style, "Yamakasi God, i.e going Disco(Virtuoso) mode" sits at 56.2%.
Celeste does especially well against Mirage, Pocket and Paradox and struggles most against Rat King (39.4%) and Paige. Their best teammate is Rat King.
Written from match statistics; updated daily.
Even in a world of magic, some things are still rare and unusual. So what is a unicorn to do? Announce her presence to the world and potentially have poachers looking to saw off her horn? Or hide in plain sight at a Coney Island Side Show where most folk would assume her appearance was just part of an act? Over the years "The Dazzling Celeste" has grown into one of the more popular attractions on Coney, and while the applause from a cheering audience is appreciated; what keeps her waking up in the morning is the found family she's made at work. Keruba the Mermaid. Blockhead Lenny. Chickenwing. Ted. These were her people. So when she discovered that one of her own sold part of their soul in order to cover a gambling debt, Celeste knew it was time to step out of the shadows and do whatever it takes to get it back. Is revealing her power to The Patrons a risk? Yes. But that's tomorrow's problem... her family needs help today.
Best Celeste builds by win rate
448516487722Real builds published in-game, ranked by win rate over the last 14 days. When a better one appears, it takes its place automatically.
Most winning ability order
- 1
+1 - 2
+2 - 3
+1 - 4
+1 - 5
+3 - 6
+2 - 7
+1 - 8
+3 - 9
+4 - 10
+2 - 11
+3 - 12
+4 - 13
+2 - 14
+3 - 15
+4 - 16
+4
Win rate: 63.7% · 5,134 matches
Items with the highest win rate for Celeste
Early (< 10 min)
Mystic Burst28,618 matches · ~8 min50.0%+0.9 pp
Mystic Regeneration102,668 matches · ~6 min49.8%+0.7 pp
Extra Regen100,811 matches · ~3 min49.6%+0.6 pp
High-Velocity Rounds113,333 matches · ~3 min49.4%+0.3 pp
Mid (10–22 min)
Grit36,177 matches · ~11 min52.0%+2.9 pp
Weapon Shielding9,127 matches · ~17 min51.5%+2.4 pp
Spirit Shielding34,794 matches · ~15 min51.3%+2.2 pp
Slowing Bullets165 matches · ~21 min54.5%+5.5 pp
Late (22+ min)
Ethereal Shift7,775 matches · ~36 min57.2%+8.1 pp
Scourge3,887 matches · ~37 min57.3%+8.3 pp
Spellslinger30,282 matches · ~33 min56.2%+7.1 pp
Bullet Lifesteal2,267 matches · ~30 min55.6%+6.5 pp
Items bought late win more partly because only players who are already ahead can afford them; compare items within the same timing column.
Celeste counters and synergies
Strong against
Mirage10,431 matches54.8%
Pocket16,386 matches53.9%
Paradox19,911 matches53.6%
Shiv20,375 matches53.6%
The Doorman11,980 matches53.2%
Weak against (counters)
Celeste's win rate in full matches against or alongside each hero, adjusted for sample size. Minimum 200 matches per pair.
Top Celeste builds
No builds yet for this patch. Be the first to publish one.
Abilities
Light Eater
Blast enemies in a cone in front of you with a flare of light. Blasted enemies take spirit damage when attacked by Celeste and provides her spirit lifesteal.
- 1 AP Spirit Lifesteal: +15%
- 2 AP Cast Range: +3mm · Cooldown: -10s
- 5 AP Damage: +22 · Damage: +0.2
Dazzling Trick
Surround yourself in a protective prism. If the barrier is destroyed, it silences nearby enemies and deals a portion of the barrier as damage.
- 1 AP Move Speed: +3.5m m
- 2 AP Barrier: +70 · Barrier: +0.76
- 5 AP Debuff Duration: +1.25s · Cooldown: -20s
Radiant Daggers
Call down a beam of light from the sky. After a short duration, the beam will fully form, causing an explosion that deals spirit damage to all targets in the area. Celeste will receive a stacking buff that increases her spirit damage anytime this hits an enemy hero.
- 1 AP Charges: +2
- 2 AP Impact Damage: +70 · Cooldown: -22s
- 5 AP Spirit Amp per Stack: +4% · Fire Rate per Stack: +9%
Shining Wonder
Launch a deadly orb of light that deals spirit damage and applies slow and reduces Dash Distance on impact. The orb then bounces to the enemies within range. If no target is found, the orb will linger for a short duration while continuing to look for targets. Prioritizes enemy heroes when picking targets.
- 1 AP Dash Distance: -14% · Move Speed: +16%
- 2 AP Damage: +90 · Damage: +0.45
- 5 AP MaxBounces: +6 · Cooldown: -30s
Base stats
| Base stats | Scaling (per boon) | |
|---|---|---|
| Health | 690 | +33 |
| Health regen | 1 | — |
| Move speed | 6.2 m/s | — |
| Sprint speed | 1.6 m/s | — |
| Stamina | 4 | — |
Stats for patch 2026-09-26. Game data from the community Deadlock API. Data since September 26, 2026 · refreshed every 6 h